TetrahedronMesh delaunay_3d(const std::vector< Point3D > &points)
3D Delaunay 四面体化(Bowyer-Watson 增量算法)
foundation::Point2D Point2D
双精度二维点(重新导出)
foundation::Vector3D Vector3D
双精度三维向量(重新导出)
foundation::Point3D Point3D
双精度三维点(重新导出)
std::vector< Point3D > vertices
顶点坐标
std::vector< std::array< int, 4 > > tetrahedra
四面体索引,每个 {i0,i1,i2,i3}