ViewDesignEngine  3.1.0
高性能 CAD 计算几何引擎
cdt_2d.h
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1 #pragma once
2 #include "vde/mesh/delaunay_2d.h"
3 #include "vde/core/line.h"
4 #include <vector>
5 
6 namespace vde::mesh {
7 using core::Point2D;
8 using core::Point3D;
9 using core::Vector3D;
10 
35  const std::vector<Point2D>& points,
36  const std::vector<std::pair<int, int>>& constraints);
37 
38 } // namespace vde::mesh
DelaunayResult constrained_delaunay_2d(const std::vector< Point2D > &points, const std::vector< std::pair< int, int >> &constraints)
约束 Delaunay 三角化(CDT)
foundation::Point2D Point2D
双精度二维点(重新导出)
Definition: point.h:29
foundation::Vector3D Vector3D
双精度三维向量(重新导出)
Definition: point.h:49
foundation::Point3D Point3D
双精度三维点(重新导出)
Definition: point.h:31
2D Delaunay 三角化结果
Definition: delaunay_2d.h:15