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gcs-nf/opmap/internals/rectangle.h
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2019-12-31 18:56:34 +08:00

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/**
******************************************************************************
*
* @file rectangle.h
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012.
* @brief
* @see The GNU Public License (GPL) Version 3
* @defgroup OPMapWidget
* @{
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef RECTANGLE_H
#define RECTANGLE_H
// #include <point.h>
#include "size.h"
#include "math.h"
using namespace core;
namespace internals {
struct Rectangle {
friend uint qHash(Rectangle const & rect);
friend bool operator==(Rectangle const & lhs, Rectangle const & rhs);
public:
static Rectangle Empty;
static Rectangle FromLTRB(int left, int top, int right, int bottom);
Rectangle()
{
x = 0; y = 0; width = 0; height = 0;
};
Rectangle(int x, int y, int width, int height)
{
this->x = x;
this->y = y;
this->width = width;
this->height = height;
}
Rectangle(core::Point location, core::Size size)
{
this->x = location.X();
this->y = location.Y();
this->width = size.Width();
this->height = size.Height();
}
core::Point GetLocation()
{
return core::Point(x, y);
}
void SetLocation(const core::Point &value)
{
x = value.X();
y = value.Y();
}
int X()
{
return x;
}
int Y()
{
return y;
}
void SetX(const int &value)
{
x = value;
}
void SetY(const int &value)
{
y = value;
}
int Width()
{
return width;
}
void SetWidth(const int &value)
{
width = value;
}
int Height()
{
return height;
}
void SetHeight(const int &value)
{
height = value;
}
int Left()
{
return x;
}
int Top()
{
return y;
}
int Right()
{
return x + width;
}
int Bottom()
{
return y + height;
}
bool IsEmpty()
{
return height == 0 && width == 0 && x == 0 && y == 0;
}
bool operator==(const Rectangle &cSource)
{
return cSource.x == x && cSource.y == y && cSource.width == width && cSource.height == height;
}
bool operator!=(const Rectangle &cSource)
{
return !(*this == cSource);
}
bool Contains(const int &x, const int &y)
{
return this->x <= x && x < this->x + this->width && this->y <= y && y < this->y + this->height;
}
bool Contains(const core::Point &pt)
{
return Contains(pt.X(), pt.Y());
}
bool Contains(const Rectangle &rect)
{
return (this->x <= rect.x) &&
((rect.x + rect.width) <= (this->x + this->width)) &&
(this->y <= rect.y) &&
((rect.y + rect.height) <= (this->y + this->height));
}
void Inflate(const int &width, const int &height)
{
this->x -= width;
this->y -= height;
this->width += 2 * width;
this->height += 2 * height;
}
void Inflate(Size &size)
{
Inflate(size.Width(), size.Height());
}
static Rectangle Inflate(Rectangle rect, int x, int y);
void Intersect(const Rectangle &rect)
{
Rectangle result = Rectangle::Intersect(rect, *this);
this->x = result.X();
this->y = result.Y();
this->width = result.Width();
this->height = result.Height();
}
static Rectangle Intersect(Rectangle a, Rectangle b);
bool IntersectsWith(const Rectangle &rect)
{
return (rect.x < this->x + this->width) &&
(this->x < (rect.x + rect.width)) &&
(rect.y < this->y + this->height) &&
(this->y < rect.y + rect.height);
}
static Rectangle Union(const Rectangle &a, const Rectangle &b);
void Offset(const core::Point &pos)
{
Offset(pos.X(), pos.Y());
}
void Offset(const int &x, const int &y)
{
this->x += x;
this->y += y;
}
QString ToString()
{
return "{X=" + QString::number(x) + ",Y=" + QString::number(y) +
",Width=" + QString::number(width) +
",Height=" + QString::number(height) + "}";
}
private:
int x;
int y;
int width;
int height;
};
}
#endif // RECTANGLE_H