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ViewDesignEngine/include/vde/mesh/mesh_simplify.h
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ViewDesignEngine 64ad721ed7
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fix: 编译通过 — CMake + 命名空间 + 头文件修复
- CMake: INTERFACE 库修复、vde_compile_options 顺序修复
- 命名空间: 所有模块添加 using 声明
- 类型补全: Ray3Dd、Point4D
- 头文件: tolerance 泛型化、std::optional include
- 警告: 放宽 -Wconversion/-Wsign-conversion
- 构建结果: 0 errors, 22/25 tests passed
2026-07-23 08:19:24 +00:00

20 lines
528 B
C++

#pragma once
#include "vde/mesh/halfedge_mesh.h"
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct SimplifyOptions {
double target_ratio = 0.5; // Target face ratio (0, 1)
int max_iterations = 100;
bool preserve_boundary = true;
};
/// QEM (Quadric Error Metrics) mesh simplification
/// Returns simplified mesh with ~target_ratio * original face count
HalfedgeMesh simplify_mesh(const HalfedgeMesh& mesh, const SimplifyOptions& opts = {});
} // namespace vde::mesh