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ViewDesignEngine/include/vde/mesh/mesh_parameterize.h
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ViewDesignEngine 64ad721ed7
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fix: 编译通过 — CMake + 命名空间 + 头文件修复
- CMake: INTERFACE 库修复、vde_compile_options 顺序修复
- 命名空间: 所有模块添加 using 声明
- 类型补全: Ray3Dd、Point4D
- 头文件: tolerance 泛型化、std::optional include
- 警告: 放宽 -Wconversion/-Wsign-conversion
- 构建结果: 0 errors, 22/25 tests passed
2026-07-23 08:19:24 +00:00

20 lines
660 B
C++

#pragma once
#include "vde/mesh/halfedge_mesh.h"
#include "vde/core/point.h"
#include <vector>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
/// Tutte embedding (harmonic parameterization) for a mesh with fixed boundary
/// Boundary vertices are mapped to a circle; interior vertices are solved via Laplacian
/// Returns per-vertex UV coordinates as Point2D
[[nodiscard]] std::vector<Point2D> tutte_parameterization(const HalfedgeMesh& mesh);
/// LSCM (Least Squares Conformal Maps) — simplified version
[[nodiscard]] std::vector<Point2D> lscm_parameterization(const HalfedgeMesh& mesh);
} // namespace vde::mesh