feat: P0 全部实现 + 差异化功能分析
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P0 实现(11/11 完成,0 stub 残留):
- mesh: QEM 简化、Laplacian 平滑、质量评估、修复、3D 布尔
- spatial: Octree、KD-Tree、R-Tree 完整实现
- collision: GJK 距离+EPA 穿透深度、SAT、Tri-Tri 相交
- boolean: Vatti 2D 布尔扫描线算法
- core: 3D 凸包 QuickHull
- spatial/BVH: 最近命中查询(AABB slab + Möller-Trumbore)

文档新增:
- 05-核心竞争力与差异化功能(14 项独有功能)
- SRS 扩展到 16 类 FR、100+ 条目
- 杀手功能:约束求解器/SDF隐式建模/可微分几何/惰性管线/Python绑定
This commit is contained in:
ViewDesignEngine
2026-07-23 06:19:19 +00:00
parent 9eaa06db25
commit 9f2536498b
20 changed files with 1533 additions and 171 deletions
+1
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@@ -1,5 +1,6 @@
#pragma once
#include "vde/spatial/spatial_index.h"
#include <vector>
namespace vde::spatial {
+10 -4
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@@ -1,13 +1,16 @@
#pragma once
#include "vde/spatial/spatial_index.h"
#include <memory>
namespace vde::spatial {
template <typename T> struct OctreeNode;
template <typename T> struct OctreeData;
template <typename T>
class Octree : public SpatialIndex<T> {
public:
explicit Octree(int max_depth = 8, int max_items = 16)
: max_depth_(max_depth), max_items_(max_items) {}
explicit Octree(int max_depth = 8, int max_items = 16);
void build(const std::vector<T>& items) override;
void insert(const T& item) override;
bool remove(const T& item) override;
@@ -15,10 +18,13 @@ public:
std::vector<T> query_knn(const Point3D& point, size_t k) const override;
std::vector<T> query_ray(const Ray3Dd& ray) const override;
void clear() override;
size_t size() const override { return count_; }
size_t size() const override;
private:
void insert_recursive(int node_idx, const T& item, int depth);
void subdivide_recursive(int node_idx, int depth);
void query_range_recursive(int node_idx, const AABB3D& range, std::vector<T>& result) const;
std::shared_ptr<OctreeData<T>> data_;
int max_depth_, max_items_;
size_t count_ = 0;
};
} // namespace vde::spatial
+3
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@@ -1,5 +1,6 @@
#pragma once
#include "vde/spatial/spatial_index.h"
#include "vde/core/aabb.h"
namespace vde::spatial {
@@ -15,6 +16,8 @@ public:
void clear() override;
size_t size() const override { return count_; }
private:
std::vector<T> items_;
std::vector<AABB3D> bounds_;
size_t count_ = 0;
};