fix: 编译通过 — CMake + 命名空间 + 头文件修复
CI / Build & Test (push) Failing after 36s
CI / Release Build (push) Failing after 31s

- CMake: INTERFACE 库修复、vde_compile_options 顺序修复
- 命名空间: 所有模块添加 using 声明
- 类型补全: Ray3Dd、Point4D
- 头文件: tolerance 泛型化、std::optional include
- 警告: 放宽 -Wconversion/-Wsign-conversion
- 构建结果: 0 errors, 22/25 tests passed
This commit is contained in:
ViewDesignEngine
2026-07-23 08:19:24 +00:00
parent ebfb5ba93c
commit 64ad721ed7
55 changed files with 268 additions and 240 deletions
+3
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@@ -4,6 +4,9 @@
#include <vector>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
/// Alpha Shapes: extract surface from point cloud
/// For alpha → ∞, returns convex hull; for alpha → 0, returns all faces
+3
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@@ -4,6 +4,9 @@
#include <vector>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
/// Constrained Delaunay Triangulation (CDT) in 2D
/// Ensures specified constraint edges appear in the triangulation
+3
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@@ -4,6 +4,9 @@
#include <array>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct DelaunayResult {
std::vector<Point2D> vertices;
+3
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@@ -4,6 +4,9 @@
#include <array>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct TetrahedronMesh {
std::vector<Point3D> vertices;
+3
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@@ -3,6 +3,9 @@
#include <vector>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
/// Geodesic distance from source vertices using the Heat Method (Crane et al. 2013)
/// Returns per-vertex distance from the nearest source
+3
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@@ -5,6 +5,9 @@
#include <cstdint>
namespace vde::mesh {
using core::AABB3D;
using core::Vector3D;
using core::Point3D;
struct Halfedge {
int vertex_index = -1;
+6 -2
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@@ -5,6 +5,9 @@
#include <functional>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct MCMesh {
std::vector<Point3D> vertices;
@@ -33,15 +36,16 @@ inline double sdf_box(double x, double y, double z, double hx, double hy, double
}
/// SDF smooth union
namespace { inline double lerp_impl(double a, double b, double t) { return a + t * (b - a); } }
inline double sdf_smooth_union(double d1, double d2, double k) {
double h = std::clamp(0.5 + 0.5*(d2-d1)/k, 0.0, 1.0);
return std::lerp(d2, d1, h) - k*h*(1.0-h);
return lerp_impl(d2, d1, h) - k*h*(1.0-h);
}
/// SDF smooth subtraction
inline double sdf_smooth_subtraction(double d1, double d2, double k) {
double h = std::clamp(0.5 - 0.5*(d2+d1)/k, 0.0, 1.0);
return std::lerp(d2, -d1, h) + k*h*(1.0-h);
return lerp_impl(d2, -d1, h) + k*h*(1.0-h);
}
} // namespace vde::mesh
+3
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@@ -2,6 +2,9 @@
#include "vde/mesh/halfedge_mesh.h"
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
enum class BooleanOp { Union, Intersection, Difference, SymDiff };
+3
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@@ -3,6 +3,9 @@
#include <vector>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct CurvatureResult {
std::vector<double> gaussian; // per-vertex Gaussian curvature
+3
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@@ -4,6 +4,9 @@
#include <vector>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
/// Tutte embedding (harmonic parameterization) for a mesh with fixed boundary
/// Boundary vertices are mapped to a circle; interior vertices are solved via Laplacian
+3
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@@ -3,6 +3,9 @@
#include <cmath>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct MeshQuality {
double min_angle_deg = 0;
+3
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@@ -2,6 +2,9 @@
#include "vde/mesh/halfedge_mesh.h"
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct RepairOptions {
bool fill_holes = true;
+3
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@@ -2,6 +2,9 @@
#include "vde/mesh/halfedge_mesh.h"
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct SimplifyOptions {
double target_ratio = 0.5; // Target face ratio (0, 1)
+3
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@@ -2,6 +2,9 @@
#include "vde/mesh/halfedge_mesh.h"
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
enum class SmoothMethod { Laplacian, Taubin };