64ad721ed7
- CMake: INTERFACE 库修复、vde_compile_options 顺序修复 - 命名空间: 所有模块添加 using 声明 - 类型补全: Ray3Dd、Point4D - 头文件: tolerance 泛型化、std::optional include - 警告: 放宽 -Wconversion/-Wsign-conversion - 构建结果: 0 errors, 22/25 tests passed
20 lines
478 B
C++
20 lines
478 B
C++
#pragma once
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#include "vde/core/point.h"
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#include <vector>
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#include <array>
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namespace vde::mesh {
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using core::Point2D;
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using core::Point3D;
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using core::Vector3D;
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struct DelaunayResult {
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std::vector<Point2D> vertices;
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std::vector<std::array<int, 3>> triangles; // indices into vertices
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};
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/// Bowyer-Watson incremental Delaunay triangulation, O(n²) worst, O(n log n) typical
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DelaunayResult delaunay_2d(const std::vector<Point2D>& points);
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} // namespace vde::mesh
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