fix: 统一使用 using namespace vde::core 引入 Point3D/Vector3D
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This commit is contained in:
茂之钳
2026-07-23 15:29:04 +00:00
parent 23e0c0de38
commit 5a512674c4
3 changed files with 3 additions and 4 deletions
+1 -1
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@@ -3,7 +3,7 @@
#include <cmath>
using namespace vde::mesh;
using vde::core::Point3D;
using namespace vde::core;
// ── Helper: compute circumsphere center and radius of 4 points ──
// Returns (center, radius_squared). If points are coplanar, radius_sq < 0.