#ifndef MISSIONUI_H #define MISSIONUI_H #include #include "propertyui.h" #include "Inputter.h" #include "Selector.h" namespace Ui { class MissionUI; } class MissionUI : public QWidget { Q_OBJECT public: explicit MissionUI(QWidget *parent = nullptr); ~MissionUI(); protected slots: void resizeEvent(QResizeEvent *event); private: Ui::MissionUI *ui; propertyui *prop = nullptr; }; #endif // MISSIONUI_H