#include "ThreadTemplet.h" ThreadTemplet::ThreadTemplet(QObject *parent) : QObject(parent) { running_flag = false; thread = new QThread();//指定父对象可以自动析构 this->moveToThread(thread); connect(thread, &QThread::started, this, &ThreadTemplet::process); initbuff(); start(); } ThreadTemplet::~ThreadTemplet() { stop(); if(thread) { thread->deleteLater(); } } void ThreadTemplet::setRunFrq(qreal frq) { if((frq != 0)||(frq <= 1000)) { running_frq = frq; qDebug() << "set running frquency:" <isRunning()) { running_flag = true; thread->start(QThread::IdlePriority); qDebug() << "thread start" << thread->isRunning(); // thread->setPriority(QThread::IdlePriority); } else { qDebug() << "thread has started"; } } void ThreadTemplet::stop() { disconnect(this, nullptr, nullptr, nullptr); if(thread) { if(!thread->isFinished()) { running_flag = false; thread->requestInterruption(); thread->setPriority(QThread::HighPriority);//设置成最高,让线程优先退出 bool flag = disconnect(thread, nullptr, nullptr, nullptr);//没有完全断开 qDebug() << "disconnect" << flag << "isInterruptionRequested" << thread->isInterruptionRequested(); thread->quit(); thread->wait(100);//这个地方有问题、没办法退出线程,断开之前,先断开串口连接,这样就能断开线程,否则一直在占用 } else { qDebug() << "thread is not running"; } } } void ThreadTemplet::wakeup() { sleep_time = 1000/frq(); } void ThreadTemplet::pause() { sleep_time = -1; } void ThreadTemplet::process()//线程函数 { /* while (true) { QThread::msleep(1000/frq()); emit error(tr("thread run base")); if(isInterruptionRequested())//退出 { break; } //QThread::yieldCurrentThread(); } */ //stop(); } void ThreadTemplet::setGCSID(int m_sysid, int m_compid) { GCS_SysID = m_sysid; GCS_CompID = m_compid; } void ThreadTemplet::setID(int m_sysid,int m_compid) { sysid = (uint8_t)m_sysid; compid = (uint8_t)m_compid; } void ThreadTemplet::Send(mavlink_message_t msg) { if(isActive()) { uint8_t buff[MAVLINK_MAX_PACKET_LEN+sizeof(quint64)]; uint16_t len = mavlink_msg_to_send_buffer(buff, &msg); emit SendMessageTo(0,buff, len);//使用信号和槽 } } void ThreadTemplet::initbuff(void) { client_buff.max_size = 1 * 1024 *1024;//10M client_buff.buff[0].clear(); client_buff.buff[1].clear(); client_buff.select = 0; serial_buff.max_size = 1 * 1024 *1024; serial_buff.buff[0].clear(); serial_buff.buff[1].clear(); serial_buff.select = 0; } void ThreadTemplet::setbuff(quint32 src,QByteArray data) { QMutexLocker locker(&mutex); switch (src) { default: case SourceType::c_sock: //当前的buff超过10M字节之后就清除,防爆机制,不然buff太大后容易卡死 if(client_buff.buff[client_buff.select].size() >= client_buff.max_size) { client_buff.buff[client_buff.select].clear(); qDebug() << "client_buff.buff " << client_buff.select <<" OVERFLOW"; } client_buff.buff[client_buff.select].append(data); break; case SourceType::s_port: //当前的buff超过10M字节之后就清除,防爆机制,不然buff太大后容易卡死 if(serial_buff.buff[serial_buff.select].size() >= serial_buff.max_size) { serial_buff.buff[serial_buff.select].clear(); qDebug() << "serial_buff.buff " << serial_buff.select <<" OVERFLOW"; } serial_buff.buff[serial_buff.select].append(data); break; } } QByteArray ThreadTemplet::readbuff(quint32 src) { QMutexLocker locker(&mutex); QByteArray datagram; switch (src) { default: case SourceType::c_sock: if(client_buff.select == 0) { datagram.clear(); datagram.append(client_buff.buff[1]); //清除这个未选择的buff client_buff.buff[1].clear(); //读取完成,可以往这个内存里面写数了 client_buff.select = 1; } else if(client_buff.select == 1) { datagram.clear(); datagram.append(client_buff.buff[0]); //清除这个未选择的buff client_buff.buff[0].clear(); //读取完成,可以往这个内存里面写数了 client_buff.select = 0; } break; case SourceType::s_port: if(serial_buff.select == 0) { datagram.clear(); datagram.append(serial_buff.buff[1]); //读取完成,可以往这个内存里面写数了 serial_buff.buff[1].clear(); serial_buff.select = 1; } else if(serial_buff.select == 1) { datagram.clear(); datagram.append(serial_buff.buff[0]); //读取完成,可以往这个内存里面写数了 serial_buff.buff[0].clear(); serial_buff.select = 0; } break; } return datagram; }