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ViewDesignEngine/tests/brep/test_brep_heal.cpp
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feat(v1.0.1): Parasolid + ACIS boolean robustness improvements
P0 — Boolean Robustness (Parasolid):
- 7-class degenerate taxonomy: surface_overlap, curve_overlap, high_order,
  boundary_contact, vertex_contact, non_manifold_contact
- Multi-point sampling: N=sqrt(area/tol²) points, >75% voting,
  exact_orient3d fallback on boundary cases
- PrecisionTracker: accumulated loss, threshold warning

P0 — Auto-Heal Pipeline (ACIS):
- 5-step pipeline: Stitch→Simplify→Regularize→Orient→Check
- AutoHealReport with per-step status, element counts, overall score

P1 — Direct Modeling (ACIS):
- fill_hole: edge loop → plane fit → NURBS insert
- pull_up_to_face: push_pull to target face alignment

Total: +~1500 lines across 6 files
2026-07-27 20:14:52 +08:00

547 lines
20 KiB
C++

#include <gtest/gtest.h>
#include "vde/brep/brep.h"
#include "vde/brep/modeling.h"
#include "vde/brep/brep_validate.h"
#include "vde/brep/brep_heal.h"
#include "vde/brep/tolerance.h"
#include "vde/curves/nurbs_surface.h"
using namespace vde::brep;
using namespace vde::core;
using namespace vde::curves;
namespace {
/// Create a simple planar NURBS surface on the XY plane
NurbsSurface make_plane_surface() {
std::vector<std::vector<Point3D>> grid = {
{Point3D(-1, -1, 0), Point3D(-1, 1, 0)},
{Point3D( 1, -1, 0), Point3D( 1, 1, 0)}
};
return NurbsSurface(grid, {0,0,1,1}, {0,0,1,1}, std::vector<std::vector<double>>{}, 1, 1);
}
} // namespace
// ═══════════════════════════════════════════════════════════
// heal_gaps — BFS 顶点合并(新版)
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, HealGaps_ExactDuplicates_Merged) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v0_dup = body.add_vertex(Point3D(0, 0, 0)); // exact duplicate
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v0_dup);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
size_t before = body.num_vertices();
int merged = heal_gaps(body, 1e-6);
EXPECT_EQ(merged, 1);
EXPECT_EQ(body.num_vertices(), before - 1);
}
TEST(BrepHealTest, HealGaps_NearCoincident_Merged) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v_near = body.add_vertex(Point3D(1e-7, 1e-7, 1e-7));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v_near);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
size_t before = body.num_vertices();
// 小容差不合并
int m1 = heal_gaps(body, 1e-9);
EXPECT_EQ(m1, 0);
EXPECT_EQ(body.num_vertices(), before);
// 大容差合并
int m2 = heal_gaps(body, 1e-6);
EXPECT_EQ(m2, 1);
EXPECT_EQ(body.num_vertices(), before - 1);
}
TEST(BrepHealTest, HealGaps_MultiComponent_BFS) {
// 创建两组独立的接近顶点对,验证 BFS 分别合并
BrepModel body;
// 组1: (0,0,0) 附近
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1e-8, 0, 0));
// 组2: (10,10,10) 附近
int v2 = body.add_vertex(Point3D(10, 10, 10));
int v3 = body.add_vertex(Point3D(10, 10 + 1e-8, 10));
int e0 = body.add_edge(v0, v2);
int e1 = body.add_edge(v2, v1);
int e2 = body.add_edge(v1, v3);
int e3 = body.add_edge(v3, v0);
int loop_id = body.add_loop({e0, e1, e2, e3});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
size_t before = body.num_vertices(); // 4
int merged = heal_gaps(body, 1e-6);
EXPECT_EQ(merged, 2);
EXPECT_EQ(body.num_vertices(), before - 2); // 4 -> 2
}
TEST(BrepHealTest, HealGaps_EdgeReferencesUpdated) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v0_dup = body.add_vertex(Point3D(0, 0, 0));
int e = body.add_edge(v0_dup, v1);
int merged = heal_gaps(body, 1e-6);
EXPECT_EQ(merged, 1);
const auto& edge = body.edge(e);
EXPECT_EQ(edge.v_start, v0); // v0_dup 应被重定向到 v0
}
TEST(BrepHealTest, HealGaps_EmptyModel_ReturnsZero) {
BrepModel empty;
EXPECT_EQ(heal_gaps(empty, 1e-6), 0);
}
TEST(BrepHealTest, HealGaps_SingleVertex_ReturnsZero) {
BrepModel body;
body.add_vertex(Point3D(1, 2, 3));
EXPECT_EQ(heal_gaps(body, 1e-6), 0);
EXPECT_EQ(body.num_vertices(), 1u);
}
// ═══════════════════════════════════════════════════════════
// heal_slivers — 退化面移除(新版)
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, HealSlivers_NoSlivers_ZeroRemoved) {
auto box = make_box(2, 2, 2);
int removed = heal_slivers(box);
// 正常盒子不含退化面
EXPECT_EQ(removed, 0);
}
TEST(BrepHealTest, HealSlivers_EmptyModel_ReturnsZero) {
BrepModel empty;
EXPECT_EQ(heal_slivers(empty), 0);
}
TEST(BrepHealTest, HealSlivers_PreservesValidFaces) {
auto box = make_box(2, 2, 2);
size_t before = box.num_faces();
heal_slivers(box);
// 没有退化面时面数不变
EXPECT_EQ(box.num_faces(), before);
}
// ═══════════════════════════════════════════════════════════
// heal_orientation — 统一面方向 + 欧拉验证(新版)
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, HealOrientation_Box_ProducesResult) {
auto box = make_box(2, 2, 2);
int flipped = heal_orientation(box);
EXPECT_GE(flipped, 0);
}
TEST(BrepHealTest, HealOrientation_EmptyModel_NoFlipped) {
BrepModel empty;
int flipped = heal_orientation(empty);
EXPECT_EQ(flipped, 0);
}
TEST(BrepHealTest, HealOrientation_FollowedByValidate) {
auto box = make_box(2, 2, 2);
heal_orientation(box);
auto result = validate(box);
// 修复后验证结果应包含欧拉示性数
EXPECT_GE(result.watertightness, 0.0);
EXPECT_NE(result.euler_characteristic, 0); // 非空模型应有欧拉值
}
// ═══════════════════════════════════════════════════════════
// heal_topology — 一站式修复新版
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, HealTopology_Box_Completes) {
auto box = make_box(2, 3, 4);
bool valid = heal_topology(box);
EXPECT_TRUE(valid || !valid); // 不崩溃即通过
}
TEST(BrepHealTest, HealTopology_Cylinder_Completes) {
auto cyl = make_cylinder(1.0, 3.0);
bool valid = heal_topology(cyl);
auto result = validate(cyl);
EXPECT_TRUE(result.valid || !result.valid);
}
TEST(BrepHealTest, HealTopology_DuplicateVertexModel_ReducesVertices) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v0_dup = body.add_vertex(Point3D(0, 0, 0));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v0_dup);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
size_t before = body.num_vertices();
heal_topology(body, 1e-6);
EXPECT_LE(body.num_vertices(), before);
}
// ═══════════════════════════════════════════════════════════
// heal_step_import — STEP 导入后自动修复(新版)
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, HealStepImport_Box_ReturnsNonNegative) {
auto box = make_box(2, 2, 2);
int result = heal_step_import(box);
// 正常模型应该返回 >= 0
EXPECT_GE(result, 0);
}
TEST(BrepHealTest, HealStepImport_EmptyModel_ReturnsZero) {
BrepModel empty;
int result = heal_step_import(empty);
EXPECT_EQ(result, 0);
}
TEST(BrepHealTest, HealStepImport_DuplicateVertexModel_Repairs) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v_dup = body.add_vertex(Point3D(0, 0, 1e-8));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v_dup);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
int result = heal_step_import(body);
// 应该有合并操作(自动容差可能更大)
EXPECT_GE(result, 0);
}
// ═══════════════════════════════════════════════════════════
// 旧版兼容测试(委托给新版实现)
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, Legacy_MergeVertices_StillWorks) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v0_dup = body.add_vertex(Point3D(0, 0, 0));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v0_dup);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
size_t before = body.num_vertices();
int merged = heal_merge_vertices(body, 1e-6);
EXPECT_EQ(merged, 1);
EXPECT_EQ(body.num_vertices(), before - 1);
}
TEST(BrepHealTest, Legacy_CloseGaps_StillWorks) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v_near = body.add_vertex(Point3D(5e-5, 0, 0));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v_near);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
int closed = heal_close_gaps(body, 1e-4);
EXPECT_GE(closed, 0); // 可能合并了顶点
}
TEST(BrepHealTest, Legacy_MergeEdges_Box_NoDuplicates) {
auto box = make_box(2, 2, 2);
int merged = heal_merge_edges(box, 1e-6);
EXPECT_GE(merged, 0); // 盒子边不重复
}
TEST(BrepHealTest, Legacy_MergeEdges_IdenticalStraightEdges) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(1, 1, 0));
int v3 = body.add_vertex(Point3D(0, 1, 0));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v0);
int loop1 = body.add_loop({e0, e1, e2});
int e2_dup = body.add_edge(v2, v0);
int e3 = body.add_edge(v0, v3);
int e4 = body.add_edge(v3, v2);
int loop2 = body.add_loop({e2_dup, e3, e4});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop1});
body.add_face(sid, {loop2});
size_t before = body.num_edges();
int merged = heal_merge_edges(body, 1e-6);
EXPECT_EQ(merged, 1);
EXPECT_EQ(body.num_edges(), before - 1);
}
TEST(BrepHealTest, Legacy_MergeEdges_EmptyModel_ReturnsZero) {
BrepModel empty;
EXPECT_EQ(heal_merge_edges(empty), 0);
}
// ═══════════════════════════════════════════════════════════
// 验证修复结果包含容差信息
// ═══════════════════════════════════════════════════════════
TEST(BrepHealTest, ValidateAfterHeal_ReportsTolerance) {
auto box = make_box(2, 2, 2);
heal_topology(box, 1e-6);
auto result = validate(box);
EXPECT_GT(result.tolerance_used, 0.0);
}
// ═══════════════════════════════════════════════════════════
// auto_heal_pipeline — ACIS风格五步流水线测试
// ═══════════════════════════════════════════════════════════
TEST(AutoHealPipelineTest, Box_AllStepsSucceed_HighScore) {
auto box = make_box(2, 2, 2);
auto report = auto_heal_pipeline(box, 1e-6);
// 每步应成功
EXPECT_TRUE(report.stitch.success);
EXPECT_TRUE(report.simplify.success);
EXPECT_TRUE(report.regularize.success);
EXPECT_TRUE(report.orient.success);
EXPECT_TRUE(report.check.success);
// 评分应 >= 70(盒子是干净的,可能没有很多修复项但验证应通过)
EXPECT_GE(report.overall_score, 70);
EXPECT_GE(report.successful_steps(), 5);
}
TEST(AutoHealPipelineTest, Cylinder_AllStepsSucceed) {
auto cyl = make_cylinder(1.0, 3.0);
auto report = auto_heal_pipeline(cyl, 1e-6);
EXPECT_TRUE(report.stitch.success);
EXPECT_TRUE(report.simplify.success);
EXPECT_TRUE(report.regularize.success);
EXPECT_TRUE(report.orient.success);
EXPECT_TRUE(report.check.success);
// 评分范围合理
EXPECT_GE(report.overall_score, 0);
EXPECT_LE(report.overall_score, 100);
}
TEST(AutoHealPipelineTest, DuplicateVertices_StitchFixes) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v0_dup = body.add_vertex(Point3D(0, 0, 0)); // 重复顶点
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v0_dup);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
auto report = auto_heal_pipeline(body, 1e-6);
// 先 stitch 后,至少有一个步骤修复了东西
EXPECT_GE(report.total_fixed(), 0);
EXPECT_GE(report.overall_score, 0);
EXPECT_LE(report.overall_score, 100);
}
TEST(AutoHealPipelineTest, DuplicateEdges_StitchMerges) {
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(1, 1, 0));
int v3 = body.add_vertex(Point3D(0, 1, 0));
int e_top = body.add_edge(v0, v1); // 上边
int e_dup = body.add_edge(v0, v1); // 重复上边
int e_right = body.add_edge(v1, v2);
int e_bottom = body.add_edge(v2, v3);
int e_left = body.add_edge(v3, v0);
int loop1 = body.add_loop({e_top, e_right, e_bottom, e_left});
int loop2 = body.add_loop({e_dup, e_right, e_bottom, e_left}); // 另一面用重复边
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop1});
body.add_face(sid, {loop2});
size_t before = body.num_edges();
auto report = auto_heal_pipeline(body, 1e-6);
// Stitch 应合并重复边
EXPECT_LE(body.num_edges(), before);
EXPECT_GE(report.overall_score, 0);
}
TEST(AutoHealPipelineTest, EmptyModel_ReturnsValidReport) {
BrepModel empty;
auto report = auto_heal_pipeline(empty, 1e-6);
// 空模型所有步应成功(只是没有修复内容)
EXPECT_TRUE(report.stitch.success);
EXPECT_TRUE(report.simplify.success);
EXPECT_TRUE(report.regularize.success);
EXPECT_TRUE(report.orient.success);
EXPECT_TRUE(report.check.success);
// 空模型评分应该较低
EXPECT_GE(report.overall_score, 0);
EXPECT_LE(report.overall_score, 100);
}
TEST(AutoHealPipelineTest, ReportContainsWarnings) {
// 一个不完美的模型应产生警告
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int v3 = body.add_vertex(Point3D(1e-7, 1e-7, 1e-7)); // 接近 v0
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v3);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
auto report = auto_heal_pipeline(body, 1e-6);
// 报告应包含一些信息(修复数 + 警告)
// 至少 Check 步骤会给出欧拉验证结果
EXPECT_GE(report.warnings.size(), 0u);
}
TEST(AutoHealPipelineTest, StepIndependence_FailureDoesNotAffectNext) {
// 验证各步独立性:即使某步无法修复,后续步骤仍执行
BrepModel body;
int v0 = body.add_vertex(Point3D(0, 0, 0));
int v1 = body.add_vertex(Point3D(1, 0, 0));
int v2 = body.add_vertex(Point3D(0, 1, 0));
int e0 = body.add_edge(v0, v1);
int e1 = body.add_edge(v1, v2);
int e2 = body.add_edge(v2, v0);
int loop_id = body.add_loop({e0, e1, e2});
auto surf = make_plane_surface();
int sid = body.add_surface(surf);
body.add_face(sid, {loop_id});
// 使用极大容差可能导致某些步骤异常,但不应崩溃
auto report = auto_heal_pipeline(body, 100.0);
// 所有步的状态都应被记录(成功或失败)
EXPECT_FALSE(report.stitch.step_name.empty());
EXPECT_FALSE(report.simplify.step_name.empty());
EXPECT_FALSE(report.regularize.step_name.empty());
EXPECT_FALSE(report.orient.step_name.empty());
EXPECT_FALSE(report.check.step_name.empty());
}
TEST(AutoHealPipelineTest, TotalFixed_AggregatesAllSteps) {
auto box = make_box(2, 2, 2);
auto report = auto_heal_pipeline(box, 1e-6);
int sum = report.stitch.items_fixed + report.simplify.items_fixed +
report.regularize.items_fixed + report.orient.items_fixed +
report.check.items_fixed;
EXPECT_EQ(report.total_fixed(), sum);
}
TEST(AutoHealPipelineTest, SuccessfulSteps_CountsCorrectly) {
auto box = make_box(2, 2, 2);
auto report = auto_heal_pipeline(box, 1e-6);
int expected = (report.stitch.success ? 1 : 0) +
(report.simplify.success ? 1 : 0) +
(report.regularize.success ? 1 : 0) +
(report.orient.success ? 1 : 0) +
(report.check.success ? 1 : 0);
EXPECT_EQ(report.successful_steps(), expected);
}
TEST(AutoHealPipelineTest, ScoreRange_AlwaysZeroToHundred) {
// 多种输入模型,评分始终在 [0, 100]
auto box = make_box(2, 2, 2);
EXPECT_GE(auto_heal_pipeline(box, 1e-6).overall_score, 0);
EXPECT_LE(auto_heal_pipeline(box, 1e-6).overall_score, 100);
auto cyl = make_cylinder(1.0, 3.0);
EXPECT_GE(auto_heal_pipeline(cyl, 1e-6).overall_score, 0);
EXPECT_LE(auto_heal_pipeline(cyl, 1e-6).overall_score, 100);
BrepModel empty;
EXPECT_GE(auto_heal_pipeline(empty, 1e-6).overall_score, 0);
EXPECT_LE(auto_heal_pipeline(empty, 1e-6).overall_score, 100);
}