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ViewDesignEngine/include/vde/spatial/octree.h
T
ViewDesignEngine 64ad721ed7
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fix: 编译通过 — CMake + 命名空间 + 头文件修复
- CMake: INTERFACE 库修复、vde_compile_options 顺序修复
- 命名空间: 所有模块添加 using 声明
- 类型补全: Ray3Dd、Point4D
- 头文件: tolerance 泛型化、std::optional include
- 警告: 放宽 -Wconversion/-Wsign-conversion
- 构建结果: 0 errors, 22/25 tests passed
2026-07-23 08:19:24 +00:00

36 lines
1.1 KiB
C++

#pragma once
#include "vde/core/aabb.h"
#include "vde/spatial/spatial_index.h"
#include <memory>
namespace vde::spatial {
using core::Point3D;
using core::Vector3D;
using core::Ray3Dd;
using core::Triangle3D;
template <typename T> struct OctreeNode;
template <typename T> struct OctreeData;
template <typename T>
class Octree : public SpatialIndex<T> {
public:
explicit Octree(int max_depth = 8, int max_items = 16);
void build(const std::vector<T>& items) override;
void insert(const T& item) override;
bool remove(const T& item) override;
std::vector<T> query_range(const AABB3D& range) const override;
std::vector<T> query_knn(const Point3D& point, size_t k) const override;
std::vector<T> query_ray(const Ray3Dd& ray) const override;
void clear() override;
size_t size() const override;
private:
void insert_recursive(int node_idx, const T& item, int depth);
void subdivide_recursive(int node_idx, int depth);
void query_range_recursive(int node_idx, const AABB3D& range, std::vector<T>& result) const;
std::shared_ptr<OctreeData<T>> data_;
int max_depth_, max_items_;
};
} // namespace vde::spatial