Files
ViewDesignEngine/include/vde/core/icp.h
T
ViewDesignEngine e276ce5a64
CI / Build & Test (push) Failing after 34s
CI / Release Build (push) Failing after 37s
feat: P2-P4 全面补完 — B-Rep建模 + 数据交换 + 约束求解器 + ICP
P2 B-Rep建模:
- brep: fillet/chamfer/shell 完整实现
- brep: box/cylinder/sphere 实体工厂
- brep: extrude/revolve/sweep/loft 建模操作

P3 数据交换:
- foundation: PLY 读写(ASCII+二进制)
- foundation: glTF 2.0 导出(JSON+bin)

P4 高级算法/杀手功能:
- sketch: 2D 草图约束求解器(Newton-Raphson, 9种约束类型)
- core: ICP 点云配准(SVD最优变换+KD-Tree加速)

新增模块: vde_sketch
2026-07-23 07:33:15 +00:00

26 lines
910 B
C++

#pragma once
#include "vde/core/point.h"
#include "vde/core/transform.h"
#include <vector>
namespace vde::core {
struct ICPResult {
Transform3D transform; // Rigid transform aligning source to target
double rms_error; // Root-mean-square error
int iterations; // Number of iterations used
bool converged;
};
/// Iterative Closest Point (ICP) for rigid point cloud registration
/// @param source Source point cloud (moved)
/// @param target Target point cloud (fixed)
/// @param max_iter Maximum iterations
/// @param tolerance Convergence tolerance on RMS change
[[nodiscard]] ICPResult icp_register(const std::vector<Point3D>& source,
const std::vector<Point3D>& target,
int max_iter = 50,
double tolerance = 1e-6);
} // namespace vde::core