Files
ViewDesignEngine/include/vde/curves/bspline_curve.h
T
2026-07-23 12:36:39 +00:00

38 lines
1.2 KiB
C++

#pragma once
#include "vde/core/point.h"
#include <vector>
namespace vde::curves {
using core::Point3D;
using core::Vector3D;
class BSplineCurve {
public:
BSplineCurve(std::vector<Point3D> control_points,
std::vector<double> knots, int degree);
[[nodiscard]] Point3D evaluate(double t) const;
[[nodiscard]] Vector3D derivative(double t, int order = 1) const;
[[nodiscard]] int degree() const { return degree_; }
[[nodiscard]] std::pair<double, double> domain() const;
[[nodiscard]] const std::vector<Point3D>& control_points() const { return cp_; }
[[nodiscard]] const std::vector<double>& knots() const { return knots_; }
/// Find knot span index for t
[[nodiscard]] int find_span(double t) const;
/// Evaluate basis functions at t
[[nodiscard]] std::vector<double> basis_functions(double t, int span = -1) const;
/// Evaluate first derivatives of non-zero basis functions at t
/// Returns dN_{span-degree+i, degree}/du for i = 0..degree
[[nodiscard]] std::vector<double> basis_derivatives(double t, int span = -1) const;
private:
std::vector<Point3D> cp_;
std::vector<double> knots_;
int degree_;
};
} // namespace vde::curves