15 lines
431 B
C++
15 lines
431 B
C++
#pragma once
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#include "vde/core/point.h"
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#include <vector>
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namespace vde::core {
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/// 2D convex hull — Graham scan, O(n log n)
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std::vector<Point2D> convex_hull_2d(const std::vector<Point2D>& points);
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/// 3D convex hull — QuickHull
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/// Returns triangles of the hull (counter-clockwise when viewed from outside)
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std::vector<std::array<Point3D, 3>> convex_hull_3d(const std::vector<Point3D>& points);
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} // namespace vde::core
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