#pragma once #include "vde/spatial/spatial_index.h" namespace vde::spatial { using core::AABB3D; using core::Point3D; using core::Ray3Dd; template class KDTree : public SpatialIndex { public: void build(const std::vector& items) override; void insert(const T& item) override; bool remove(const T& item) override; std::vector query_range(const AABB3D& range) const override; std::vector query_knn(const Point3D& point, size_t k) const override; std::vector query_ray(const Ray3Dd& ray) const override; void clear() override; size_t size() const override { return items_.size(); } private: std::vector items_; }; } // namespace vde::spatial