#include #include "vde/core/distance.h" using namespace vde::core; TEST(DistanceTest, PointToPoint) { EXPECT_DOUBLE_EQ(distance(Point3D(0,0,0), Point3D(1,0,0)), 1.0); } TEST(DistanceTest, PointToPlane) { Plane3D plane(Point3D(0,0,0), Vector3D(0,0,1)); EXPECT_DOUBLE_EQ(distance(Point3D(0,0,5), plane), 5.0); }