feat: Python 绑定 — pybind11 核心/曲线/网格模块
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- 使用 pybind11 v2.11.1 (FetchContent) 构建 _vde 原生模块
- 模块化结构: bind_core.cpp / bind_curves.cpp / bind_mesh.cpp
- 暴露核心类型: Point2D, Point3D, Vector3D, AABB3D, Polygon2D
- 暴露曲线: BezierCurve, BSplineCurve, NurbsCurve
- 暴露网格: delaunay_2d/3d, DelaunayResult, HalfedgeMesh
- 变换函数: translate, rotate, scale 等
- Python 包 vde/ 含 __init__.py 及子模块封装
- setup.py 支持 pip install -e . 可编辑安装
- VDE_BUILD_PYTHON CMake 选项 (默认 OFF),通过 -DVDE_BUILD_PYTHON=ON 启用
This commit is contained in:
茂之钳
2026-07-24 03:58:19 +00:00
parent 1ac5a27d4c
commit bd37f2249d
15 changed files with 1186 additions and 219 deletions
+39 -7
View File
@@ -2,6 +2,7 @@
#include "vde/core/point.h"
#include <vector>
#include <string>
#include <unordered_map>
namespace vde::sketch {
using core::Point2D;
@@ -12,19 +13,33 @@ struct SketchLine { int id, p0, p1; };
struct SketchCircle { int id, center; double radius; };
enum class ConstraintType {
Horizontal, Vertical, Parallel, Perpendicular, Coincident,
EqualLength, Distance, Radius, Tangent, Concentric, FixedPoint
Horizontal, // 水平线: y1 - y0 = 0
Vertical, // 垂直线: x1 - x0 = 0
Parallel, // 两线平行: cross(d0, d1) = 0
Perpendicular, // 两线垂直: dot(d0, d1) = 0
Coincident, // 两点重合: |p1-p0| = 0
EqualLength, // 等长度: |d0| - |d1| = 0
Distance, // 距离约束: |p1-p0| - d = 0
Radius, // 半径约束
Tangent, // 相切
Concentric, // 同心
FixedPoint, // 固定点(硬约束,排除变量)
Fixed, // 固定点位置: x-x0=0, y-y0=0
Angle, // 角度约束: atan2(cross(d0,d1), dot(d0,d1)) - θ = 0
};
struct Constraint {
ConstraintType type;
std::vector<int> elements;
double value = 0.0;
std::vector<int> elements; // 引用的元素索引
double value = 0.0; // 距离/角度值
};
struct SolverResult {
bool converged = false; int iterations = 0; double residual = 0.0;
std::vector<Point2D> points; std::string message;
bool converged = false;
int iterations = 0;
double residual = 0.0;
std::vector<Point2D> points;
std::string message;
};
class ConstraintSolver {
@@ -33,18 +48,35 @@ public:
int add_line(int p0, int p1);
int add_circle(int center, double radius);
void add_constraint(ConstraintType type, const std::vector<int>& elements, double val = 0.0);
void fix_point(int pid) { if(pid>=0&&pid<(int)points_.size()) points_[pid].fixed=true; }
void fix_point(int pid) {
if (pid >= 0 && pid < static_cast<int>(points_.size()))
points_[pid].fixed = true;
}
[[nodiscard]] SolverResult solve(int max_iter = 100, double tol = 1e-8);
[[nodiscard]] int degrees_of_freedom() const;
[[nodiscard]] const std::vector<SketchPoint>& points() const { return points_; }
[[nodiscard]] Point2D get_point(int id) const;
private:
std::vector<SketchPoint> points_;
std::vector<SketchLine> lines_;
std::vector<SketchCircle> circles_;
std::vector<Constraint> constraints_;
// 辅助:同步 vars → points_(用于 Jacobian 数值计算)
void sync_from_vars(const double* vars, int nv);
// 约束残差评估
double eval_constraint(const Constraint& c) const;
// 约束方程数(Coincident/Fixed → 2,其他 → 1
int count_equations(const Constraint& c) const;
// Jacobian 填充:将约束 ci 的 Jacobian 行写入矩阵 J
void fill_jacobian_rows(const Constraint& c, int ci,
const std::vector<int>& row_map,
double* J_data, int nv, int stride) const;
};
} // namespace vde::sketch