test: Brep 测试恢复 skip 标记,开始排错
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This commit is contained in:
茂之钳
2026-07-23 16:29:39 +00:00
parent ea2408675d
commit bad6a0e8b7
-8
View File
@@ -11,7 +11,6 @@ using namespace vde::core;
// ═══════════════════════════════════════════════════════════
TEST(BrepTest, MakeBox_CreatesValidEntity) {
GTEST_SKIP() << "B-Rep module under rework — is_valid() needs API stabilization";
auto box = make_box(2, 3, 4);
EXPECT_TRUE(box.is_valid());
@@ -73,7 +72,6 @@ TEST(BrepTest, MakeBox_FaceEdges) {
}
TEST(BrepTest, MakeBox_EdgeFaces) {
GTEST_SKIP() << "B-Rep module under rework";
auto box = make_box(2, 2, 2);
// Edge 0 should belong to at least one face
@@ -90,7 +88,6 @@ TEST(BrepTest, MakeBox_VertexEdges) {
}
TEST(BrepTest, MakeBox_ToMesh) {
GTEST_SKIP() << "B-Rep module under rework";
auto box = make_box(2, 2, 2);
auto mesh = box.to_mesh();
@@ -104,7 +101,6 @@ TEST(BrepTest, MakeBox_ToMesh) {
// ═══════════════════════════════════════════════════════════
TEST(BrepTest, MakeSphere_CreatesValidEntity) {
GTEST_SKIP() << "B-Rep module under rework";
auto sphere = make_sphere(1.0);
EXPECT_TRUE(sphere.is_valid());
@@ -123,7 +119,6 @@ TEST(BrepTest, MakeSphere_Bounds) {
}
TEST(BrepTest, MakeSphere_ToMesh) {
GTEST_SKIP() << "B-Rep module under rework";
auto sphere = make_sphere(1.0);
auto mesh = sphere.to_mesh();
@@ -136,7 +131,6 @@ TEST(BrepTest, MakeSphere_ToMesh) {
// ═══════════════════════════════════════════════════════════
TEST(BrepTest, MakeCylinder_CreatesValidEntity) {
GTEST_SKIP() << "B-Rep module under rework";
auto cyl = make_cylinder(1.0, 3.0);
EXPECT_TRUE(cyl.is_valid());
@@ -154,7 +148,6 @@ TEST(BrepTest, MakeCylinder_Bounds) {
}
TEST(BrepTest, MakeCylinder_ToMesh) {
GTEST_SKIP() << "B-Rep module under rework";
auto cyl = make_cylinder(1.0, 3.0);
auto mesh = cyl.to_mesh();
@@ -166,7 +159,6 @@ TEST(BrepTest, MakeCylinder_ToMesh) {
// ═══════════════════════════════════════════════════════════
TEST(BrepTest, IsValid_ValidModel_ReturnsTrue) {
GTEST_SKIP() << "B-Rep module under rework";
auto box = make_box(1, 1, 1);
EXPECT_TRUE(box.is_valid());
}