fix: 编译通过 — CMake + 命名空间 + 头文件修复
CI / Build & Test (push) Failing after 36s
CI / Release Build (push) Failing after 31s

- CMake: INTERFACE 库修复、vde_compile_options 顺序修复
- 命名空间: 所有模块添加 using 声明
- 类型补全: Ray3Dd、Point4D
- 头文件: tolerance 泛型化、std::optional include
- 警告: 放宽 -Wconversion/-Wsign-conversion
- 构建结果: 0 errors, 22/25 tests passed
This commit is contained in:
ViewDesignEngine
2026-07-23 08:19:24 +00:00
parent ebfb5ba93c
commit 64ad721ed7
55 changed files with 268 additions and 240 deletions
+6 -2
View File
@@ -5,6 +5,9 @@
#include <functional>
namespace vde::mesh {
using core::Point2D;
using core::Point3D;
using core::Vector3D;
struct MCMesh {
std::vector<Point3D> vertices;
@@ -33,15 +36,16 @@ inline double sdf_box(double x, double y, double z, double hx, double hy, double
}
/// SDF smooth union
namespace { inline double lerp_impl(double a, double b, double t) { return a + t * (b - a); } }
inline double sdf_smooth_union(double d1, double d2, double k) {
double h = std::clamp(0.5 + 0.5*(d2-d1)/k, 0.0, 1.0);
return std::lerp(d2, d1, h) - k*h*(1.0-h);
return lerp_impl(d2, d1, h) - k*h*(1.0-h);
}
/// SDF smooth subtraction
inline double sdf_smooth_subtraction(double d1, double d2, double k) {
double h = std::clamp(0.5 - 0.5*(d2+d1)/k, 0.0, 1.0);
return std::lerp(d2, -d1, h) + k*h*(1.0-h);
return lerp_impl(d2, -d1, h) + k*h*(1.0-h);
}
} // namespace vde::mesh