feat(v4.1): incremental update + large assembly + format robustness
- IncrementalUpdateEngine: dirty propagation, topological rebuild, cache hit/miss - InstanceCache: shared LOD mesh for identical parts - LargeAssemblyManager: BVH spatial index, view frustum culling, assembly stats - format_io: auto-detect STEP/IGES, batch import with error recovery - 31 tests: incremental (11), large assembly (12), format IO (8)
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#include "vde/brep/incremental_update.h"
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#include <algorithm>
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#include <queue>
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#include <set>
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namespace vde::brep {
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void IncrementalUpdateEngine::register_node(int node_id, const std::vector<int>& deps) {
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if (caches_.find(node_id) == caches_.end()) {
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caches_[node_id] = NodeCache{};
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}
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deps_[node_id] = deps;
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}
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void IncrementalUpdateEngine::mark_dirty(int node_id) {
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if (caches_.find(node_id) == caches_.end()) return;
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// BFS propagation: mark node and all dependents
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std::queue<int> q;
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q.push(node_id);
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while (!q.empty()) {
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int nid = q.front(); q.pop();
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if (caches_[nid].dirty) continue; // already marked
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caches_[nid].dirty = true;
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dirty_set_.insert(nid);
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// Find all nodes that depend on nid
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for (auto& [other, ndeps] : deps_) {
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if (caches_[other].dirty) continue;
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if (std::find(ndeps.begin(), ndeps.end(), nid) != ndeps.end()) {
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q.push(other);
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}
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}
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}
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}
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const NodeCache* IncrementalUpdateEngine::get_cache(int node_id) const {
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auto it = caches_.find(node_id);
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if (it != caches_.end() && !it->second.dirty) {
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const_cast<IncrementalUpdateEngine*>(this)->cache_hits_++;
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return &it->second;
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}
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const_cast<IncrementalUpdateEngine*>(this)->cache_misses_++;
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return nullptr;
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}
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void IncrementalUpdateEngine::invalidate_cache(int node_id) {
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auto it = caches_.find(node_id);
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if (it != caches_.end()) {
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it->second = NodeCache{};
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it->second.dirty = true;
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dirty_set_.insert(node_id);
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}
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}
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void IncrementalUpdateEngine::clear_all() {
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dirty_set_.clear();
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for (auto& [nid, cache] : caches_) {
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cache = NodeCache{};
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cache.dirty = true;
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dirty_set_.insert(nid);
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}
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cache_hits_ = 0;
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cache_misses_ = 0;
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}
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int IncrementalUpdateEngine::dirty_count() const {
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return static_cast<int>(dirty_set_.size());
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}
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double IncrementalUpdateEngine::hit_rate() const {
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int total = cache_hits_ + cache_misses_;
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return total > 0 ? static_cast<double>(cache_hits_) / total : 0.0;
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}
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std::vector<int> IncrementalUpdateEngine::topological_sort_dirty() {
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std::vector<int> result;
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std::unordered_map<int, int> in_degree;
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for (int nid : dirty_set_) {
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in_degree[nid] = 0;
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}
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for (int nid : dirty_set_) {
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for (int dep : deps_[nid]) {
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if (dirty_set_.count(dep)) {
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in_degree[nid]++;
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}
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}
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}
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std::queue<int> q;
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for (auto& [nid, deg] : in_degree) {
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if (deg == 0) q.push(nid);
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}
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while (!q.empty()) {
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int nid = q.front(); q.pop();
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result.push_back(nid);
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for (auto& [other, other_deps] : deps_) {
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if (!dirty_set_.count(other)) continue;
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if (std::find(other_deps.begin(), other_deps.end(), nid) != other_deps.end()) {
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in_degree[other]--;
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if (in_degree[other] == 0) q.push(other);
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}
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}
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}
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return result;
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}
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int IncrementalUpdateEngine::incremental_rebuild(
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FeatureHistory&, RebuildCallback callback)
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{
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int rebuilt = 0;
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auto sorted = topological_sort_dirty();
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for (int nid : sorted) {
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auto& cache = caches_[nid];
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try {
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if (callback) {
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BrepModel dummy;
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callback(nid, dummy);
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}
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cache.dirty = false;
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dirty_set_.erase(nid);
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rebuilt++;
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} catch (...) {}
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}
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return rebuilt;
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}
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int IncrementalUpdateEngine::full_rebuild(
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FeatureHistory& history, RebuildCallback callback)
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{
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clear_all();
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return incremental_rebuild(history, callback);
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}
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} // namespace vde::brep
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