fix: namespace — Point3D/Vector3D 在 vde::core 而非 vde
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@@ -3,7 +3,7 @@
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#include <cmath>
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using namespace vde::mesh;
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using vde::Point3D;
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using vde::core::Point3D;
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// ── Helper: compute circumsphere center and radius of 4 points ──
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// Returns (center, radius_squared). If points are coplanar, radius_sq < 0.
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