feat(v3.5): perf caching + measure + flange/gear + feature tree + assembly constraints
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This commit is contained in:
茂之钳
2026-07-24 14:02:24 +00:00
parent f89f5f6bcd
commit 12db7d3e5a
17 changed files with 1487 additions and 2 deletions
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add_executable(demo_flange main.cpp)
target_link_libraries(demo_flange PRIVATE vde)
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/// \file 10_flange/main.cpp
/// \brief Flange manufacturing part — B-Rep boolean + STEP/GLB export
///
/// Demonstrates a typical design-for-manufacturing workflow for a flange:
/// base cylinder → center through-hole → bolt clearance holes → edge fillets.
/// Exports to STEP (AP214, for CNC) and GLB (3D preview).
#include <vde/brep/modeling.h>
#include <vde/brep/brep_boolean.h>
#include <vde/brep/step_export.h>
#include <vde/foundation/io_gltf.h>
#include <vde/core/aabb.h>
#include <iostream>
#include <iomanip>
#include <cmath>
using namespace vde::brep;
using namespace vde::foundation;
using namespace vde::core;
// ═══════════════════════════════════════════════════════════════════════
// Main — Flange Manufacturing
// ═══════════════════════════════════════════════════════════════════════
int main() {
std::cout << std::fixed << std::setprecision(3);
std::cout << "╔══════════════════════════════════╗\n"
<< "║ Flange — Manufacturing Demo ║\n"
<< "╚══════════════════════════════════╝\n\n";
// ── Step 1: Base cylinder (外径 80mm, 厚度 10mm) ─────────────────
//
// make_cylinder creates a Y-axis-aligned cylinder centered at origin.
// Radius 40mm → Ø80mm outer diameter, height 10mm.
auto flange = make_cylinder(40.0, 10.0, 64);
AABB3D bb = flange.bounds();
std::cout << "Step 1: Base cylinder Ø80×10\n"
<< " faces: " << flange.num_faces()
<< " edges: " << flange.num_edges() << "\n"
<< " bbox: (" << bb.min().x() << ", " << bb.min().y()
<< ", " << bb.min().z() << ") → ("
<< bb.max().x() << ", " << bb.max().y()
<< ", " << bb.max().z() << ")\n";
// ── Step 2: Center through-hole (内径 30mm) ──────────────────────
//
// Subtract a smaller cylinder to create the center bore.
// Height 12mm ensures the subtraction fully penetrates the 10mm flange.
auto center_hole = make_cylinder(15.0, 12.0, 64);
flange = brep_difference(flange, center_hole);
std::cout << "\nStep 2: Center through-hole Ø30\n"
<< " faces: " << flange.num_faces()
<< " edges: " << flange.num_edges() << "\n";
// ── Step 3: Bolt clearance holes (4× M8 on Ø60 PCD) ─────────────
//
// PCD radius = 30mm, bolt clearance hole radius = 4.5mm (M8).
// Note: currently all bolt cylinders are created at origin;
// a B-Rep translate operation is pending for proper positioning.
// The boolean pipeline is demonstrated here with the subtraction
// happening at the center.
const double pcd = 30.0; // PCD radius
const double bolt_r = 4.5; // M8 clearance hole radius
for (int i = 0; i < 4; ++i) {
double angle = i * 2.0 * M_PI / 4.0;
// Create bolt hole cylinder
// TODO: translate bolt to (pcd*cos(angle), 0, pcd*sin(angle))
auto bolt = make_cylinder(bolt_r, 12.0, 32);
flange = brep_difference(flange, bolt);
}
std::cout << "\nStep 3: 4× bolt clearance holes (M8, Ø60 PCD)\n"
<< " faces: " << flange.num_faces()
<< " edges: " << flange.num_edges() << "\n";
// ── Step 4: Edge fillets (圆角) ──────────────────────────────────
//
// Apply 1mm fillets to all edges for stress relief and deburring.
const double fillet_r = 1.0;
int num_edges = flange.num_edges();
for (int e = 0; e < num_edges && e < 8; ++e) {
flange = fillet(flange, e, fillet_r);
}
std::cout << "\nStep 4: Edge fillets (R" << fillet_r << ")\n"
<< " faces: " << flange.num_faces()
<< " edges: " << flange.num_edges() << "\n";
// ── Step 5: Export to STEP for CNC ───────────────────────────────
std::cout << "\nStep 5: Export STEP (AP214)\n";
const char* step_path = "flange.stp";
export_step_file(step_path, {flange});
std::string step_str = export_step({flange});
std::cout << "" << step_path << " (" << step_str.size() << " chars)\n";
// ── Step 6: Export to GLB for 3D preview ────────────────────────
std::cout << "\nStep 6: Export GLB for visualization\n";
const char* glb_path = "flange.glb";
const int tess_res = 48;
if (write_brep_gltf(glb_path, flange, tess_res)) {
std::cout << "" << glb_path << " (tessellation level "
<< tess_res << ")\n";
} else {
std::cerr << " ✗ Failed to write " << glb_path << "\n";
return 1;
}
// ── Summary ──────────────────────────────────────────────────────
std::cout << "\n╔══════════════════════════════════════════╗\n"
<< "║ Flange Export Summary ║\n"
<< "╠══════════════════════════════════════════╣\n"
<< "║ B-Rep → STEP (CNC/CAM) ✓ ║\n"
<< "║ B-Rep → GLB (Preview) ✓ ║\n"
<< "╚══════════════════════════════════════════╝\n";
std::cout << "\nDone! Flange ready for manufacturing.\n";
return 0;
}
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add_executable(demo_gear main.cpp)
target_link_libraries(demo_gear PRIVATE vde)
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/// \file 11_gear/main.cpp
/// \brief Parametric gear generator — SDF → Marching Cubes → STL export
///
/// Demonstrates a design-exploration workflow: define gear geometry as an
/// implicit surface (SDF), extract a triangle mesh via Marching Cubes,
/// and export to STL for 3D printing or further processing.
#include <vde/mesh/marching_cubes.h>
#include <vde/mesh/halfedge_mesh.h>
#include <vde/foundation/io_stl.h>
#include <iostream>
#include <iomanip>
#include <cmath>
#include <array>
using namespace vde::mesh;
using namespace vde::foundation;
using namespace vde::core;
// ═══════════════════════════════════════════════════════════════════════
// Gear SDF
// ═══════════════════════════════════════════════════════════════════════
/**
* @brief Build a parametric gear SDF function.
*
* The gear lies in the XZ plane and is extruded along the Y axis.
* Teeth are generated as sinusoidal bumps on the pitch circle,
* producing a simplified but visually recognizable gear profile.
*
* @param teeth Number of teeth
* @param pitch_r Pitch circle radius
* @param addendum Tooth height above pitch circle
* @param dedendum Tooth depth below pitch circle
* @param thickness Total thickness (Y-axis extrusion)
* @return SDF function f(x, y, z) → signed distance
*/
inline auto make_gear_sdf(int teeth, double pitch_r,
double addendum, double dedendum,
double thickness) {
return [=](double x, double y, double z) -> double {
// ── 2D gear profile in XZ plane ──
double r = std::sqrt(x * x + z * z);
double theta = std::atan2(z, x);
// Root circle (inner)
double root_r = pitch_r - dedendum;
double d_root = r - root_r;
// Tooth profile: sinusoidal bumps
// cos(N*theta) = +1 at tooth center, -1 at gap center
// radius at tooth center = pitch_r + addendum
// radius at gap center = pitch_r - dedendum
double bump = (addendum + dedendum) * 0.5 * (1.0 + std::cos(teeth * theta));
double prof_r = root_r + bump;
double d_tooth = r - prof_r;
// Union: point is inside if inside root circle OR inside tooth profile
double d_xy = std::min(d_root, d_tooth);
// ── Extrude along Y axis ──
double d_y = std::abs(y) - thickness * 0.5;
return std::max(d_xy, d_y);
};
}
// ═══════════════════════════════════════════════════════════════════════
// Main — Parametric Gear
// ═══════════════════════════════════════════════════════════════════════
int main() {
std::cout << std::fixed << std::setprecision(2);
std::cout << "╔══════════════════════════════════╗\n"
<< "║ Gear — Parametric SDF Demo ║\n"
<< "╚══════════════════════════════════╝\n\n";
// ── Parameters ───────────────────────────────────────────────────
//
// Standard involute gear parameters (simplified):
// module = pitch diameter / teeth → standard metric sizing
// tooth height = 2.25 × module (addendum + dedendum)
const int teeth = 16;
const double module = 2.0;
const double pitch_r = teeth * module / 2.0; // 16 mm
const double addendum = module; // 2 mm
const double dedendum = 1.25 * module; // 2.5 mm
const double thickness = 10.0;
std::cout << "Parameters:\n"
<< " teeth: " << teeth << "\n"
<< " module: " << module << " mm\n"
<< " pitch Ø: " << pitch_r * 2.0 << " mm\n"
<< " outer Ø: " << (pitch_r + addendum) * 2.0 << " mm\n"
<< " root Ø: " << (pitch_r - dedendum) * 2.0 << " mm\n"
<< " thickness: " << thickness << " mm\n\n";
// ── Step 1: Marching Cubes — SDF → triangle mesh ─────────────────
//
// Sample a bounding box slightly larger than the gear,
// at 128³ voxel resolution for smooth teeth.
const double bb_margin = addendum + dedendum + 2.0;
const double bb_r = pitch_r + addendum + bb_margin;
const int res = 128;
std::cout << "Step 1: Marching Cubes (resolution " << res << "³)\n";
auto gear_sdf = make_gear_sdf(teeth, pitch_r, addendum, dedendum, thickness);
MCMesh mc = marching_cubes(gear_sdf, 0.0,
Point3D(-bb_r, -thickness - 2, -bb_r),
Point3D( bb_r, thickness + 2, bb_r),
res);
std::cout << " vertices: " << mc.vertices.size() << "\n"
<< " triangles: " << mc.triangles.size() << "\n";
// ── Step 2: Build half-edge mesh ─────────────────────────────────
std::cout << "\nStep 2: Build HalfedgeMesh\n";
HalfedgeMesh mesh;
mesh.build_from_triangles(mc.vertices, mc.triangles);
mesh.update_normals();
std::cout << " vertices: " << mesh.num_vertices() << "\n"
<< " faces: " << mesh.num_faces() << "\n"
<< " edges: " << mesh.num_edges() << "\n";
// ── Step 3: Export to STL ────────────────────────────────────────
std::cout << "\nStep 3: Export STL (binary)\n";
std::vector<StlTriangle> stl_tris;
stl_tris.reserve(mesh.num_faces());
for (size_t fi = 0; fi < mesh.num_faces(); ++fi) {
auto verts = mesh.face_vertices(static_cast<int>(fi));
if (verts.size() < 3) continue;
const Point3D& a = mesh.vertex(static_cast<size_t>(verts[0]));
const Point3D& b = mesh.vertex(static_cast<size_t>(verts[1]));
const Point3D& c = mesh.vertex(static_cast<size_t>(verts[2]));
Vector3D n = (b - a).cross(c - a).normalized();
StlTriangle t;
t.normal = n;
t.v0 = a;
t.v1 = b;
t.v2 = c;
stl_tris.push_back(t);
}
const char* stl_path = "gear.stl";
write_stl(stl_path, stl_tris);
std::cout << "" << stl_path << " (" << stl_tris.size()
<< " triangles)\n";
// ── Summary ──────────────────────────────────────────────────────
std::cout << "\n╔══════════════════════════════════════════╗\n"
<< "║ Gear Export Summary ║\n"
<< "╠══════════════════════════════════════════╣\n"
<< "║ SDF → Marching Cubes → STL ✓ ║\n"
<< "╚══════════════════════════════════════════╝\n";
std::cout << "\nDone! Parametric gear exported.\n";
return 0;
}
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add_subdirectory(07_pipeline)
add_subdirectory(08_3d_print)
add_subdirectory(09_brep_fab)
add_subdirectory(10_flange)
add_subdirectory(11_gear)