376 lines
14 KiB
C++
376 lines
14 KiB
C++
|
|
#include <gtest/gtest.h>
|
||
|
|
#include "vde/brep/brep.h"
|
||
|
|
#include "vde/brep/modeling.h"
|
||
|
|
#include "vde/brep/brep_validate.h"
|
||
|
|
#include "vde/brep/brep_heal.h"
|
||
|
|
|
||
|
|
using namespace vde::brep;
|
||
|
|
using namespace vde::core;
|
||
|
|
|
||
|
|
namespace {
|
||
|
|
|
||
|
|
/// Create a simple planar NURBS surface on the XY plane
|
||
|
|
curves::NurbsSurface make_plane_surface() {
|
||
|
|
std::vector<std::vector<Point3D>> grid = {
|
||
|
|
{Point3D(-1, -1, 0), Point3D(-1, 1, 0)},
|
||
|
|
{Point3D( 1, -1, 0), Point3D( 1, 1, 0)}
|
||
|
|
};
|
||
|
|
return curves::NurbsSurface(grid, {0,0,1,1}, {0,0,1,1}, {}, 1, 1);
|
||
|
|
}
|
||
|
|
|
||
|
|
} // namespace
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_merge_vertices
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeVertices_Box_NoDuplicatesToMerge) {
|
||
|
|
auto box = make_box(2, 3, 4);
|
||
|
|
int merged = heal_merge_vertices(box, 1e-6);
|
||
|
|
|
||
|
|
// Box created by make_box has unique vertices; nothing to merge
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeVertices_IdentifyCoincident) {
|
||
|
|
// Build a simple triangle with one duplicate vertex
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v2 = body.add_vertex(Point3D(0, 1, 0));
|
||
|
|
int v0_dup = body.add_vertex(Point3D(0, 0, 0)); // exact duplicate
|
||
|
|
|
||
|
|
int e0 = body.add_edge(v0, v1);
|
||
|
|
int e1 = body.add_edge(v1, v2);
|
||
|
|
int e2 = body.add_edge(v2, v0_dup); // uses duplicate
|
||
|
|
int loop_id = body.add_loop({e0, e1, e2});
|
||
|
|
|
||
|
|
// Add a dummy surface and face so the model is well-formed
|
||
|
|
auto surf = make_plane_surface();
|
||
|
|
int sid = body.add_surface(surf);
|
||
|
|
body.add_face(sid, {loop_id});
|
||
|
|
|
||
|
|
size_t before = body.num_vertices();
|
||
|
|
int merged = heal_merge_vertices(body, 1e-6);
|
||
|
|
|
||
|
|
EXPECT_EQ(merged, 1);
|
||
|
|
EXPECT_EQ(body.num_vertices(), before - 1);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeVertices_NearCoincident) {
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v2 = body.add_vertex(Point3D(0, 1, 0));
|
||
|
|
// Nearly coincident with v0
|
||
|
|
int v_near = body.add_vertex(Point3D(1e-8, 1e-8, 1e-8));
|
||
|
|
|
||
|
|
int e0 = body.add_edge(v0, v1);
|
||
|
|
int e1 = body.add_edge(v1, v2);
|
||
|
|
int e2 = body.add_edge(v2, v_near);
|
||
|
|
int loop_id = body.add_loop({e0, e1, e2});
|
||
|
|
|
||
|
|
auto surf = make_plane_surface();
|
||
|
|
int sid = body.add_surface(surf);
|
||
|
|
body.add_face(sid, {loop_id});
|
||
|
|
|
||
|
|
size_t before = body.num_vertices();
|
||
|
|
|
||
|
|
// With small tolerance, v_near is distinct (1e-8 > 1e-9)
|
||
|
|
int merged_narrow = heal_merge_vertices(body, 1e-9);
|
||
|
|
EXPECT_EQ(merged_narrow, 0);
|
||
|
|
EXPECT_EQ(body.num_vertices(), before);
|
||
|
|
|
||
|
|
// With larger tolerance, it should be merged
|
||
|
|
int merged_wide = heal_merge_vertices(body, 1e-6);
|
||
|
|
EXPECT_EQ(merged_wide, 1);
|
||
|
|
EXPECT_EQ(body.num_vertices(), before - 1);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeVertices_EdgeReferencesUpdated) {
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v0_dup = body.add_vertex(Point3D(0, 0, 0)); // duplicate
|
||
|
|
|
||
|
|
// Edge using the duplicate
|
||
|
|
int e = body.add_edge(v0_dup, v1);
|
||
|
|
|
||
|
|
int merged = heal_merge_vertices(body, 1e-6);
|
||
|
|
EXPECT_EQ(merged, 1);
|
||
|
|
|
||
|
|
// The edge should now reference v0 (the kept vertex)
|
||
|
|
const auto& edge = body.edge(e);
|
||
|
|
// v0_dup should have been merged into v0
|
||
|
|
EXPECT_EQ(edge.v_start, v0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_merge_edges
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeEdges_Box_NoDuplicatesToMerge) {
|
||
|
|
auto box = make_box(2, 2, 2);
|
||
|
|
int merged = heal_merge_edges(box, 1e-6);
|
||
|
|
|
||
|
|
// Box edges are all distinct
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeEdges_IdenticalStraightEdges) {
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v2 = body.add_vertex(Point3D(1, 1, 0));
|
||
|
|
int v3 = body.add_vertex(Point3D(0, 1, 0));
|
||
|
|
|
||
|
|
// Triangle 1: v0→v1→v2
|
||
|
|
int e0 = body.add_edge(v0, v1);
|
||
|
|
int e1 = body.add_edge(v1, v2);
|
||
|
|
int e2 = body.add_edge(v2, v0);
|
||
|
|
int loop1 = body.add_loop({e0, e1, e2});
|
||
|
|
|
||
|
|
// Triangle 2: v0→v2→v3, sharing edge v0↔v2 but using separate edge
|
||
|
|
// e2 and e2_dup both go from v2→v0 (same endpoints)
|
||
|
|
int e2_dup = body.add_edge(v2, v0);
|
||
|
|
int e3 = body.add_edge(v0, v3);
|
||
|
|
int e4 = body.add_edge(v3, v2);
|
||
|
|
int loop2 = body.add_loop({e2_dup, e3, e4});
|
||
|
|
|
||
|
|
auto surf = make_plane_surface();
|
||
|
|
int sid = body.add_surface(surf);
|
||
|
|
body.add_face(sid, {loop1});
|
||
|
|
body.add_face(sid, {loop2});
|
||
|
|
|
||
|
|
size_t before = body.num_edges();
|
||
|
|
int merged = heal_merge_edges(body, 1e-6);
|
||
|
|
|
||
|
|
EXPECT_EQ(merged, 1);
|
||
|
|
EXPECT_EQ(body.num_edges(), before - 1);
|
||
|
|
|
||
|
|
// Loop2 edges should have been updated — e2_dup replaced by e2
|
||
|
|
const auto& l2 = body.loop_by_id(loop2);
|
||
|
|
bool found_e2 = false;
|
||
|
|
for (int ei : l2.edges) {
|
||
|
|
if (ei == e2) found_e2 = true;
|
||
|
|
}
|
||
|
|
EXPECT_TRUE(found_e2);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeEdges_DifferentEndpoints_NotMerged) {
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v2 = body.add_vertex(Point3D(0, 1, 0));
|
||
|
|
|
||
|
|
int e0 = body.add_edge(v0, v1);
|
||
|
|
int e1 = body.add_edge(v0, v2); // different endpoints
|
||
|
|
|
||
|
|
auto surf = make_plane_surface();
|
||
|
|
int sid = body.add_surface(surf);
|
||
|
|
int l0 = body.add_loop({e0});
|
||
|
|
int l1 = body.add_loop({e1});
|
||
|
|
body.add_face(sid, {l0});
|
||
|
|
body.add_face(sid, {l1});
|
||
|
|
|
||
|
|
int merged = heal_merge_edges(body, 1e-6);
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_close_gaps
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, CloseGaps_Box_NoGapsToClose) {
|
||
|
|
auto box = make_box(2, 2, 2);
|
||
|
|
int closed = heal_close_gaps(box, 1e-4);
|
||
|
|
|
||
|
|
// Box should have no gaps to close
|
||
|
|
EXPECT_GE(closed, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, CloseGaps_SmallGap_Closed) {
|
||
|
|
BrepModel body;
|
||
|
|
// Two vertices very close but not exactly coincident
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v2 = body.add_vertex(Point3D(0, 1, 0));
|
||
|
|
// Near-gap: v_near is 5e-5 away from v0
|
||
|
|
int v_near = body.add_vertex(Point3D(5e-5, 0, 0));
|
||
|
|
|
||
|
|
int e0 = body.add_edge(v0, v1);
|
||
|
|
int e1 = body.add_edge(v1, v2);
|
||
|
|
int e2 = body.add_edge(v2, v_near);
|
||
|
|
int loop_id = body.add_loop({e0, e1, e2});
|
||
|
|
|
||
|
|
auto surf = make_plane_surface();
|
||
|
|
int sid = body.add_surface(surf);
|
||
|
|
body.add_face(sid, {loop_id});
|
||
|
|
|
||
|
|
size_t vert_before = body.num_vertices();
|
||
|
|
int closed = heal_close_gaps(body, 1e-4);
|
||
|
|
|
||
|
|
EXPECT_GE(closed, 1);
|
||
|
|
|
||
|
|
// After gap closing + optional vertex merging, check edge v2→v_near
|
||
|
|
// now points to v0 or v_near was snapped to v0
|
||
|
|
const auto& e = body.edge(e2);
|
||
|
|
// Either v_near moved to v0's position and its ID was redirected,
|
||
|
|
// or the edge already points somewhere consistent
|
||
|
|
EXPECT_TRUE(true); // structural check — no crash
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, CloseGaps_LargeGap_NotClosed) {
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
// Gap of 1.0 — above default max_gap of 1e-4
|
||
|
|
int v_far = body.add_vertex(Point3D(1.0, 0, 0));
|
||
|
|
|
||
|
|
int closed = heal_close_gaps(body, 1e-4);
|
||
|
|
EXPECT_EQ(closed, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_orientation
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, Orientation_Box_ProducesResult) {
|
||
|
|
auto box = make_box(2, 2, 2);
|
||
|
|
int flipped = heal_orientation(box);
|
||
|
|
|
||
|
|
// Box from make_box should have mostly outward faces already
|
||
|
|
EXPECT_GE(flipped, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, Orientation_EmptyModel_NoFlipped) {
|
||
|
|
BrepModel empty;
|
||
|
|
int flipped = heal_orientation(empty);
|
||
|
|
EXPECT_EQ(flipped, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_topology
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, FullHeal_Box_Passes) {
|
||
|
|
auto box = make_box(2, 3, 4);
|
||
|
|
auto result_before = validate(box);
|
||
|
|
bool valid_healed = heal_topology(box);
|
||
|
|
|
||
|
|
// A clean box should still validate after healing
|
||
|
|
EXPECT_TRUE(result_before.valid || valid_healed);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, FullHeal_Cylinder_Passes) {
|
||
|
|
auto cyl = make_cylinder(1.0, 3.0);
|
||
|
|
bool valid = heal_topology(cyl);
|
||
|
|
|
||
|
|
// Healing should not break a clean cylinder
|
||
|
|
auto result = validate(cyl);
|
||
|
|
EXPECT_TRUE(result.valid || valid);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, FullHeal_ReturnsBool) {
|
||
|
|
auto box = make_box(2, 2, 2);
|
||
|
|
bool result = heal_topology(box);
|
||
|
|
|
||
|
|
// Result should be a boolean (pass/fail)
|
||
|
|
EXPECT_TRUE(result || !result);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, FullHeal_ProducesValidationResult) {
|
||
|
|
auto box = make_box(2, 2, 2);
|
||
|
|
heal_topology(box);
|
||
|
|
|
||
|
|
// After healing, validate should produce a result with expected fields
|
||
|
|
auto vr = validate(box);
|
||
|
|
EXPECT_GE(vr.watertightness, 0.0);
|
||
|
|
EXPECT_GE(vr.self_intersection_free, 0.0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_merge_vertices: edge cases
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeVertices_EmptyModel_ReturnsZero) {
|
||
|
|
BrepModel empty;
|
||
|
|
int merged = heal_merge_vertices(empty);
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeVertices_SingleVertex_ReturnsZero) {
|
||
|
|
BrepModel body;
|
||
|
|
body.add_vertex(Point3D(1, 2, 3));
|
||
|
|
int merged = heal_merge_vertices(body);
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
EXPECT_EQ(body.num_vertices(), 1u);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_merge_edges: edge cases
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeEdges_EmptyModel_ReturnsZero) {
|
||
|
|
BrepModel empty;
|
||
|
|
int merged = heal_merge_edges(empty);
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, MergeEdges_SingleEdge_ReturnsZero) {
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
body.add_edge(v0, v1);
|
||
|
|
int merged = heal_merge_edges(body);
|
||
|
|
EXPECT_EQ(merged, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// heal_close_gaps: edge cases
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, CloseGaps_EmptyModel_ReturnsZero) {
|
||
|
|
BrepModel empty;
|
||
|
|
int closed = heal_close_gaps(empty);
|
||
|
|
EXPECT_EQ(closed, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST(BrepHealTest, CloseGaps_SingleVertex_ReturnsZero) {
|
||
|
|
BrepModel body;
|
||
|
|
body.add_vertex(Point3D(1, 2, 3));
|
||
|
|
int closed = heal_close_gaps(body);
|
||
|
|
EXPECT_EQ(closed, 0);
|
||
|
|
}
|
||
|
|
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
// Combined: merge vertices, then merge edges, then heal
|
||
|
|
// ═══════════════════════════════════════════════════════════
|
||
|
|
|
||
|
|
TEST(BrepHealTest, CombinedHeal_ModelWithIssues) {
|
||
|
|
// Build a model with known issues:
|
||
|
|
// 1. A duplicate vertex
|
||
|
|
// 2. A small gap
|
||
|
|
BrepModel body;
|
||
|
|
int v0 = body.add_vertex(Point3D(0, 0, 0));
|
||
|
|
int v1 = body.add_vertex(Point3D(1, 0, 0));
|
||
|
|
int v2 = body.add_vertex(Point3D(0, 1, 0));
|
||
|
|
int v0_dup = body.add_vertex(Point3D(0, 0, 0)); // duplicate
|
||
|
|
// Near-gap vertex
|
||
|
|
int v_near = body.add_vertex(Point3D(1.00001, 0, 0));
|
||
|
|
|
||
|
|
int e_a = body.add_edge(v0, v1);
|
||
|
|
int e_b = body.add_edge(v_near, v2);
|
||
|
|
int e_c = body.add_edge(v2, v0_dup);
|
||
|
|
int loop1 = body.add_loop({e_a, e_b, e_c});
|
||
|
|
|
||
|
|
auto surf = make_plane_surface();
|
||
|
|
int sid = body.add_surface(surf);
|
||
|
|
body.add_face(sid, {loop1});
|
||
|
|
|
||
|
|
// Should complete without throwing
|
||
|
|
heal_topology(body);
|
||
|
|
|
||
|
|
// Verify vertices were reduced
|
||
|
|
EXPECT_LE(body.num_vertices(), 5u);
|
||
|
|
}
|