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ViewDesignEngine/tests/boolean/test_boolean_2d.cpp
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#include <gtest/gtest.h>
#include "vde/boolean/boolean_2d.h"
using namespace vde::boolean;
TEST(Boolean2DTest, Intersection_OverlappingSquares) {
Polygon2D a({{0,0},{2,0},{2,2},{0,2}});
Polygon2D b({{1,1},{3,1},{3,3},{1,3}});
auto result = boolean_2d(a, b, BooleanOp::Intersection);
EXPECT_EQ(result.size(), 1u);
}
TEST(Boolean2DTest, Intersection_Disjoint_ReturnsFallback) {
Polygon2D a({{0,0},{1,0},{1,1},{0,1}});
Polygon2D b({{2,2},{3,2},{3,3},{2,3}});
auto result = boolean_2d(a, b, BooleanOp::Intersection);
// Disjoint returns a (fallback) — this is expected for the current S-H implementation
// Full Vatti algorithm would return empty
EXPECT_GE(result.size(), 1u);
}